Combo Isle Privacy Policy
Combo Isle is a single-player game for iPhone made by Anastasiya Luchkouskaya ("we"). This policy explains what happens to your information when you play. In short: we do not collect any personal data, and nothing you do in the game is sent to us.
What we collect
Nothing. The game has no accounts, no sign-in, no analytics, no advertising, no tracking and no servers of ours. It never asks for your name, email, contacts, photos or location.
What stays on your iPhone
To let you continue where you left off, the game saves on your device:
- your progress: unlocked islands and orders, card levels, pearls, seals, daily rewards and best scores;
- a run in progress and logs of finished runs (seed and moves);
- your settings, such as sound volume and tips;
- the IDs of your App Store purchases, so a purchase is never delivered twice.
Deleting the app deletes this data from your iPhone.
iCloud
If you are signed in to iCloud, the game keeps a copy of your progress in your own iCloud storage, so it comes back on a new iPhone or after you reinstall the game. This uses Apple's iCloud key-value storage: the data sits in your iCloud account, under Apple's privacy policy, and we cannot see or access it. A run in progress is not copied. To turn this off, turn off iCloud for Combo Isle in the iPhone's Settings, under your name, then iCloud.
Purchases
In-app purchases are handled entirely by Apple. We never see your payment details, name or Apple ID. The game only receives a confirmation from Apple that a purchase went through and keeps its ID, as described above. Restore purchases asks Apple for the purchases made with your Apple ID.
Notifications
If you allow it, the game schedules reminders on your iPhone, for example when your daily gift is ready. They are created on the device; no push service or server is involved. You can turn them off at any time in the iPhone's Settings.
Sharing a run log
On the end-of-run screen you can share a run log through the iPhone's share sheet. It holds the island seed and your moves, nothing personal, and goes only where you choose to send it.
Children
Because the game collects no personal data, it collects none from children either.
Changes to this policy
If the game ever starts handling data differently, we will update this page and its date before that version is released.
Contact
Questions about privacy: a.luchkouskaya@luch.dev.